incrased size
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1 changed files with 2 additions and 2 deletions
4
main.cc
4
main.cc
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@ -8,8 +8,8 @@
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#include "shaders.hpp"
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#define X 10
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#define Y 10
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#define X 250
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#define Y 250
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#define GRID_SIZE X *Y
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GLuint compileShader(GLenum type, const char *src) {
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