RatChess/src/main.c
2025-07-01 02:16:44 -04:00

141 lines
3.3 KiB
C

#include <assert.h>
#include <ctype.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "moves.h"
#include "types.h"
#include "help.h"
#include "eval.h"
#define BUFF_SIZE 4096
game *fenGame(char *str);
void playMoves(game *g, char *moves);
long long *findSet(game *g, long long bit);
long long *charToSet(game *g, char c);
int cmain() {
setbuf(stdin, NULL);
setbuf(stdout, NULL);
game *g = NULL;
char line[BUFF_SIZE];
char *lineRest, *token;
char ltz[] = "abcdefgh";
int cnt = 0;
while (1) {
if(!fgets(line, sizeof(line), stdin))
return 0;
size_t len = strlen(line);
if (len - 1)
line[len - 1] = '\0';
token = strtok_r(line, " ", &lineRest);
if (!strcmp("uci", token)) {
printf("id name RatChess 0.0\n");
printf("id author rat<3\n");
printf("uciok\n");
} else if (!strcmp("quit", token)) {
return 0;
} else if (!strcmp("setoption", token)) {
} else if (!strcmp("position", token)) {
token = strtok_r(lineRest, " ", &lineRest);
if (!strcmp("fen", token)) {
g = fenGame(lineRest + 1);
for (int i = 0; i < 6; i++)
token = strtok_r(lineRest, " ", &lineRest);
} else {
g = fenGame("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
}
playMoves(g, lineRest);
} else if (!strcmp("ucinewgame", token)) {
} else if (!strcmp("isready", token)) {
printf("readyok\n");
} else if (!strcmp("go", token)) {
static move mov[1500];//big dumb buffer
size_t cnt = 0;
cnt += pawnMove(g,mov);
cnt += knightMove(g,(mov+cnt));
cnt += rookMove(g,(mov+cnt));
cnt += bishopMove(g,(mov+cnt));
cnt += kingMove(g,(mov+cnt));
cnt += queenMove(g,(mov+cnt));
move *m = findBest(mov,cnt,g);
if(m == NULL){
printf("bestmove 0000\n");
continue;
}
char *end = "";
int yTo, xTo, yFrom, xFrom;
xTo = m->To % 8;
yTo = m->To / 8 + 1;
xFrom = m->From % 8;
yFrom = m->From / 8 + 1;
long long bit = 1LL << m->From;
if (m->Promo) {
end = "q\n";
} else {
end = "\n";
}
printf("bestmove %c%d%c%d%s", ltz[xFrom], yFrom, ltz[xTo], yTo, end);
}
}
}
game *fenGame(char *str) {
int rank = 7;
int file = 0;
size_t pos = 0;
game *g;
g = malloc(sizeof(game));
memset(g, 0, sizeof(game));
while (str[pos] != '\0' && str[pos] != ' ') {
char current_char = *str;
if (isdigit(*str)) {
int empty_squares = *str - '0';
file += empty_squares;
str++;
continue;
}
if (current_char == '/') {
rank--;
file = 0;
str++;
continue;
}
long long bit = 1ULL << (rank * 8 + file);
long long *set = charToSet(g, *str);
if (set)
*set |= bit;
file++;
str++;
}
str++;
g->whiteToMove = (*str == 'w') ? true : false;
return g;
}
void playMoves(game *g, char *moves) {
char *moveStr;
moveStr = strtok_r(moves, " ", &moves);
moveStr = strtok_r(moves, " ", &moves);
while (moveStr) {
move m;
m.From = (moveStr[0]-'a') + (moveStr[1]-'1')*8;
m.To = (moveStr[2]-'a') + (moveStr[3]-'1')*8;
m.Promo = (strlen(moveStr) == 5) ? moveStr[4] : 0;
makeMove(g, &m);
moveStr = strtok_r(moves, " ", &moves);
}
}