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No commits in common. "d6fa80950550fef630f0d48e9206c9ce48866477" and "da8eb581e3c936843403ab71edea819b164ab9f0" have entirely different histories.
d6fa809505
...
da8eb581e3
@ -1,5 +1,5 @@
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#ifndef EVAL_H
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#define EVAL_H
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move *findBest(move* move, long long size, game* g);
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move *findBest(move* move, size_t size, game* g);
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void makeMove(game *g, move* m);
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#endif
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@ -5,7 +5,7 @@
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long long fullSet(sets *s);
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long long fullSetBoth(game *g);
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void print_bitboard(long long bitboard);
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unsigned long long *findSet(game *g, long long bit);
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unsigned long long *charToSet(game *g, char c);
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long long *findSet(game *g, long long bit);
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long long *charToSet(game *g, char c);
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#endif
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@ -4,7 +4,7 @@
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int cmain();
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game *fenGame(char *str);
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game *playMoves(game *g, char *moves);
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void playMoves(game *g, char *moves);
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char* uciGo(game *g);
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#endif
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13
src/main.c
13
src/main.c
@ -15,7 +15,9 @@
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#define BUFF_SIZE 4096
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game *fenGame(char *str);
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game *playMoves(game *g, char *moves);
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void playMoves(game *g, char *moves);
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long long *findSet(game *g, long long bit);
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long long *charToSet(game *g, char c);
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int cmain() {
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setbuf(stdin, NULL);
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@ -71,8 +73,8 @@ char* uciGo(game *g){
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cnt += queenMove(g,(mov+cnt));
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move *m = findBest(mov,cnt,g);
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if(m == NULL){
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//printf("bestmove 0000\n");
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return "0000";
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printf("bestmove 0000\n");
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return "";
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}
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char *end = "";
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@ -121,7 +123,7 @@ game *fenGame(char *str) {
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}
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long long bit = 1ULL << (rank * 8 + file);
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unsigned long long *set = charToSet(g, *str);
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long long *set = charToSet(g, *str);
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if (set)
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*set |= bit;
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file++;
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@ -132,7 +134,7 @@ game *fenGame(char *str) {
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return g;
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}
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game* playMoves(game *g, char *moves) {
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void playMoves(game *g, char *moves) {
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char *moveStr;
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moveStr = strtok_r(moves, " ", &moves);
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moveStr = strtok_r(moves, " ", &moves);
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@ -144,6 +146,5 @@ game* playMoves(game *g, char *moves) {
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makeMove(g, &m);
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moveStr = strtok_r(moves, " ", &moves);
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}
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return g;
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}
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119
src/main.zig
119
src/main.zig
@ -1,11 +1,7 @@
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const std = @import("std");
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const mov = @import("move.zig");
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const c = @cImport({
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@cInclude("main.h");
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@cInclude("types.h");
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@cInclude("help.h");
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@cInclude("eval.h");
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@cInclude("moves.h");
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});
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const uciTag = enum {
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@ -18,7 +14,7 @@ const uciTag = enum {
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const uciRet = union(uciTag) {
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text: []const u8,
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move: []u8,
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move: []const u8,
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game: *c.game,
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exit: void,
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pass: void,
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@ -31,21 +27,18 @@ pub fn main() !void {
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const stdin = std.io.getStdIn();
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var reader = stdin.reader();
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var game: *c.game = uciPos("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc);
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defer alloc.destroy(game);
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var game: *c.game = uciPos("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
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while (true) {
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const line = try reader.readUntilDelimiterAlloc(alloc, '\n', std.math.maxInt(usize));
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defer alloc.free(line);
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switch (uci(line, game, alloc)) {
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switch (uci(line, game)) {
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.text => |value| {
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try std.io.getStdOut().writer().print("{s}", .{value});
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},
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.move => |value| {
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try std.io.getStdOut().writer().print("bestmove {s}\n", .{value});
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alloc.free(value);
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},
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.game => |value| {
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alloc.destroy(game);
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game = value;
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},
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.exit => {
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@ -58,119 +51,51 @@ pub fn main() !void {
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}
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}
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fn uci(str: []const u8, game: *c.game, alloc: std.mem.Allocator) uciRet {
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fn uci(str: []const u8, game: *c.game) uciRet {
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const pos = std.mem.indexOfAny(u8, str, " \t\n\r") orelse str.len;
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const tok = str[0..pos];
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if (std.mem.eql(u8, tok, "uci")) return .{ .text = "id name RatChess 0.1\nid author rat<3\nuciok\n" };
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if (std.mem.eql(u8, tok, "isready")) return .{ .text = "readyok\n" };
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if (std.mem.eql(u8, tok, "go")) return .{ .move = uciGo(game, alloc) };
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if (std.mem.eql(u8, tok, "position")) return .{ .game = uciPos(str[(pos + 1)..], alloc) };
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if (std.mem.eql(u8, tok, "go")) return .{ .move = uciGo(game) };
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if (std.mem.eql(u8, tok, "position")) return .{ .game = uciPos("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1") };
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if (std.mem.eql(u8, tok, "exit")) return .{ .exit = {} };
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return .{ .pass = {} };
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}
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fn uciPos(str: []const u8, alloc: std.mem.Allocator) *c.game {
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const pos = std.mem.indexOfAny(u8, str, " \t\n\r") orelse str.len;
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const tok = str[0..pos];
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//var game = fenGame("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc);
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if (std.mem.eql(u8, tok, "fen")) return fenGame(str[pos..], alloc);
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if (std.mem.eql(u8, tok, "startpos")) {
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var game = fenGame("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc);
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game = playMoves(game, str[pos..]);
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return game;
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}
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return fenGame("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc); //this should be an error
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}
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fn uciPos(str: []const u8) [*c]c.game {
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var buffer: [256]u8 = undefined;
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const len = @min(str.len, buffer.len - 1);
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@memcpy(buffer[0..len], str[0..len]);
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buffer[len] = 0;
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fn fenGame(str: []const u8, alloc: std.mem.Allocator) [*c]c.game {
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var pos: u8 = 0;
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var space: u8 = 0;
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const g = alloc.create(c.game) catch return null;
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for (str) |chr| {
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if (pos > 64) {
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if (chr == ' ') space += 1;
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if (space == 1 and chr == 'b') g.whiteToMove = false;
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if (space == 1 and chr == 'w') g.whiteToMove = true;
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continue;
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}
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if (std.ascii.isDigit(chr)) pos += @truncate(chr - '0');
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if (chr == '/') continue;
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const set: [*c]c_ulonglong = c.charToSet(g, chr);
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const bit: u64 = @as(u64, 1) << @truncate(pos);
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if (set != null)
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set.* |= @as(c_ulonglong, bit);
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pos += 1;
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}
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return g;
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}
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fn playMoves(game: [*c]c.game, str: []const u8) [*c]c.game {
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if (str.len < 4) return game;
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var splitItr = std.mem.splitSequence(u8, str, " ");
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while (splitItr.next()) |moveString| {
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var move: c.move = .{ .To = 0, .From = 0, .Promo = 0 };
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if (moveString.len < 4) continue;
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move.From = (moveString[0] - 'a') + (moveString[1] - '1') * 8;
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move.To = (moveString[2] - 'a') + (moveString[3] - '1') * 8;
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move.Promo = if (moveString.len == 5) moveString[4] else 0;
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c.makeMove(game, &move);
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}
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const game = c.fenGame(&buffer);
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return game;
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}
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fn uciGo(game: *c.game, alloc: std.mem.Allocator) []u8 {
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var moves = std.ArrayList(c.move).init(alloc);
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defer moves.deinit();
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const str = alloc.alloc(u8, 5) catch unreachable;
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const m = c.move{ .From = 0, .To = 8, .Promo = 0 };
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moves.append(m) catch return str;
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_ = game;
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mov.moveTypeToStr(m, str);
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return str;
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fn uciGo(game: *c.game) []const u8 {
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return std.mem.span(c.uciGo(game));
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}
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test "uci uci" {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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defer _ = gpa.deinit();
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const alloc = gpa.allocator();
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const game = uciPos("fen rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc);
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defer alloc.destroy(game);
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const out = uci("uci", game, alloc);
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const game = uciPos("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
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const out = uci("uci", game);
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try std.testing.expect(out == .text);
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}
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test "uci ready" {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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defer _ = gpa.deinit();
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const alloc = gpa.allocator();
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const game = uciPos("fen rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc);
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defer alloc.destroy(game);
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const out = uci("isready", game, alloc);
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const game = uciPos("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
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const out = uci("isready", game);
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try std.testing.expect(out == .text);
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}
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test "uci go" {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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defer _ = gpa.deinit();
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const alloc = gpa.allocator();
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const game = uciPos("fen rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc);
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defer alloc.destroy(game);
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const out = uci("go", game, alloc);
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const game = uciPos("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
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const out = uci("go", game);
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try std.testing.expect(out == .move);
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}
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test "uci position" {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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defer _ = gpa.deinit();
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const alloc = gpa.allocator();
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const game = uciPos("fen rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc);
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defer alloc.destroy(game);
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const out = uci("position startpos", game, alloc);
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defer alloc.destroy(out.game);
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const game = uciPos("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
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const out = uci("position startpos", game);
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try std.testing.expect(out == .game);
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try std.testing.expect(out.game.whiteToMove == true);
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}
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25
src/move.zig
25
src/move.zig
@ -1,25 +0,0 @@
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const std = @import("std");
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const c = @cImport({
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@cInclude("main.h");
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@cInclude("types.h");
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@cInclude("help.h");
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@cInclude("eval.h");
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@cInclude("moves.h");
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});
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pub fn moveTypeToStr(move: c.move, buf: []u8) void {
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const xTo = @mod(move.To, 8);
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const yTo = @divTrunc(move.To, 8);
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const xFrom = @mod(move.From, 8);
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const yFrom = @divTrunc(move.From, 8);
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buf[0] = @intCast(xFrom + 'a');
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buf[1] = @intCast(yFrom + '0' + 1);
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buf[2] = @intCast(xTo + 'a');
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buf[3] = @intCast(yTo + '0' + 1);
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buf[4] = move.Promo;
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}
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// pub fn pawnMove(arr: std.ArrayList(c.move)) void {
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// const move = c.move{ .From = 8, .To = 16, .Promo = 0 };
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// }
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@ -28,22 +28,22 @@ int pawnMove(game *g, move *moves) {
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// forword
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int to = i + movdir;
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if (to >= 0 && to < 64 && !(occupied & (1ULL << to))) {
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p = (promo & (1ULL << to)) ? 'q' : 0;
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if (to >= 0 && to < 64 && !(occupied & (1ULL << to))) {
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moves[index++] = (move){.From = i, .To = to, .Promo = p};
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}
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// left
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to = i + capLeft;
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if (i % 8 > 0 && (to >= 0 && to < 64) && (enemy & (1ULL << to))) {
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p = (promo & (1ULL << to)) ? 'q' : 0;
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if (i % 8 > 0 && (to >= 0 && to < 64) && (enemy & (1ULL << to))) {
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moves[index++] = (move){.From = i, .To = to, .Promo = p};
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}
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// right
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to = i + capRight;
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if (i % 8 < 7 && (to >= 0 && to < 64) && (enemy & (1ULL << to))) {
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p = (promo & (1ULL << to)) ? 'q' : 0;
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if (i % 8 < 7 && (to >= 0 && to < 64) && (enemy & (1ULL << to))) {
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moves[index++] = (move){.From = i, .To = to, .Promo = p};
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}
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}
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@ -78,7 +78,6 @@ int knightMove(game *g, move *moves) {
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(fileDiff == 2 && rankDiff == 1)))
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continue;
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if(to < 0 || to > 63) continue;
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long long destBit = 1ULL << to;
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if (occupied & destBit)
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continue;
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