Quick pice counting
This commit is contained in:
parent
9534803a60
commit
c25de2cb55
4
headers/eval.h
Normal file
4
headers/eval.h
Normal file
@ -0,0 +1,4 @@
|
||||
#ifndef EVAL_H
|
||||
#define EVAL_H
|
||||
move *findBest(move* move, size_t size, game* g);
|
||||
#endif
|
||||
83
src/eval.c
Normal file
83
src/eval.c
Normal file
@ -0,0 +1,83 @@
|
||||
#include "types.h"
|
||||
#include "help.h"
|
||||
#include <stddef.h>
|
||||
#include <ctype.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define PAWN_VALUE 100
|
||||
#define KNIGHT_VALUE 320
|
||||
#define BISHOP_VALUE 330
|
||||
#define ROOK_VALUE 500
|
||||
#define QUEEN_VALUE 900
|
||||
#define KING_VALUE 20000
|
||||
|
||||
int evaluateBoard(game *game);
|
||||
void makeMove(game *g, move* m);
|
||||
|
||||
move *findBest(move* moves, size_t size, game* g){
|
||||
int bestScore = -999999;
|
||||
move *m = moves;
|
||||
for (int i = 0; i < size; i++) {
|
||||
game gg = *g;
|
||||
makeMove(&gg, &moves[i]);
|
||||
int score = evaluateBoard(&gg);
|
||||
if (score > bestScore) {
|
||||
bestScore = score;
|
||||
m = &moves[i];
|
||||
printf("info score cp %d\n", g->whiteToMove ? bestScore : -bestScore);
|
||||
}
|
||||
}
|
||||
return m;
|
||||
}
|
||||
|
||||
int evaluateBoard(game *game) {
|
||||
int score = 0;
|
||||
|
||||
for (int i = 0; i < 64; ++i) {
|
||||
long long bit = 1LL << i;
|
||||
if (game->white.pawns & bit) score += PAWN_VALUE;
|
||||
else if (game->white.knights & bit) score += KNIGHT_VALUE;
|
||||
else if (game->white.bishops & bit) score += BISHOP_VALUE;
|
||||
else if (game->white.rooks & bit) score += ROOK_VALUE;
|
||||
else if (game->white.queen & bit) score += QUEEN_VALUE;
|
||||
else if (game->white.king & bit) score += KING_VALUE;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 64; ++i) {
|
||||
long long bit = 1LL << i;
|
||||
if (game->black.pawns & bit) score -= PAWN_VALUE;
|
||||
else if (game->black.knights & bit) score -= KNIGHT_VALUE;
|
||||
else if (game->black.bishops & bit) score -= BISHOP_VALUE;
|
||||
else if (game->black.rooks & bit) score -= ROOK_VALUE;
|
||||
else if (game->black.queen & bit) score -= QUEEN_VALUE;
|
||||
else if (game->black.king & bit) score -= KING_VALUE;
|
||||
}
|
||||
|
||||
score *= game->whiteToMove ? -1 : 1;
|
||||
return score;
|
||||
}
|
||||
|
||||
void makeMove(game *g, move* m) {
|
||||
//should replace inside of PlayMoves but im lazy
|
||||
long long from_bit = 1LL << m->From;
|
||||
long long to_bit = 1LL << m->To;
|
||||
|
||||
long long *set = findSet(g, from_bit);
|
||||
if (!set)
|
||||
return;
|
||||
*set &= ~from_bit;
|
||||
|
||||
long long *captured = findSet(g, to_bit);
|
||||
if (captured) *captured &= ~to_bit;
|
||||
|
||||
if (m->Promo) {
|
||||
char promoChar = g->whiteToMove ? toupper(m->Promo) : m->Promo;
|
||||
long long *newSet = charToSet(g, promoChar);
|
||||
if (newSet)
|
||||
*newSet |= to_bit;
|
||||
} else {
|
||||
*set |= to_bit;
|
||||
}
|
||||
|
||||
g->whiteToMove = !g->whiteToMove;
|
||||
}
|
||||
@ -9,6 +9,7 @@
|
||||
#include "moves.h"
|
||||
#include "types.h"
|
||||
#include "help.h"
|
||||
#include "eval.h"
|
||||
|
||||
#define BUFF_SIZE 4096
|
||||
|
||||
@ -56,14 +57,14 @@ int main() {
|
||||
printf("readyok\n");
|
||||
} else if (!strcmp("go", token)) {
|
||||
static move mov[1500];//big dumb buffer
|
||||
int cnt = 0;
|
||||
size_t cnt = 0;
|
||||
cnt += pawnMove(g,mov);
|
||||
cnt += knightMove(g,(mov+cnt));
|
||||
cnt += rookMove(g,(mov+cnt));
|
||||
cnt += bishopMove(g,(mov+cnt));
|
||||
cnt += kingMove(g,(mov+cnt));
|
||||
cnt += queenMove(g,(mov+cnt));
|
||||
move *m = &mov[rand() % cnt];
|
||||
move *m = findBest(mov,cnt,g);
|
||||
|
||||
char *end = "";
|
||||
int yTo, xTo, yFrom, xFrom;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user