fixed position command bug
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c1eade9440
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@ -53,7 +53,7 @@ fn uciPos(str: []const u8, alloc: std.mem.Allocator) *types.game {
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if (std.mem.eql(u8, tok, "fen")) return fenGame(str[pos..], alloc);
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if (std.mem.eql(u8, tok, "fen")) return fenGame(str[pos..], alloc);
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if (std.mem.eql(u8, tok, "startpos")) {
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if (std.mem.eql(u8, tok, "startpos")) {
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var game = fenGame("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc);
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var game = fenGame("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc);
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game = mov.playMoves(game, str[pos..]);
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game = mov.playMoves(game, str[(pos)..]);
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return game;
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return game;
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}
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}
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return fenGame("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc); //this should be an error
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return fenGame("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", alloc); //this should be an error
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@ -95,7 +95,7 @@ fn uciGo(game: *types.game, alloc: std.mem.Allocator) []u8 {
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const str = alloc.alloc(u8, 5) catch unreachable;
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const str = alloc.alloc(u8, 5) catch unreachable;
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mov.knightMove(game, &moves);
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mov.knightMove(game, &moves);
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if (moves.capacity == 0) {
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if (moves.capacity == 0) {
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@memcpy(str.ptr, "err");
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@memcpy(str.ptr, "0000");
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return str;
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return str;
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}
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}
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mov.moveTypeToStr(moves.items[0], str);
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mov.moveTypeToStr(moves.items[0], str);
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@ -25,6 +25,8 @@ pub fn playMoves(game: *types.game, str: []const u8) *types.game {
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if (str.len < 4) return game;
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if (str.len < 4) return game;
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var splitItr = std.mem.splitSequence(u8, str, " ");
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var splitItr = std.mem.splitSequence(u8, str, " ");
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while (splitItr.next()) |moveString| {
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while (splitItr.next()) |moveString| {
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if (moveString.len < 4 or moveString[0] > 'h')
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continue;
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var move: types.move = .{ .To = 0, .From = 0, .Promo = 0 };
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var move: types.move = .{ .To = 0, .From = 0, .Promo = 0 };
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if (moveString.len < 4) continue;
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if (moveString.len < 4) continue;
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move.From = (moveString[0] - 'a') + (moveString[1] - '1') * 8;
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move.From = (moveString[0] - 'a') + (moveString[1] - '1') * 8;
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