3d transform

This commit is contained in:
k
2025-01-06 00:40:31 -05:00
parent 987961cfe4
commit 335c79e23e
4 changed files with 40 additions and 1 deletions

18
shaders/MVPTexVert.glsl Normal file
View File

@@ -0,0 +1,18 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aColor;
layout (location = 2) in vec2 aTexCoord;
out vec3 ourColor;
out vec2 TexCoord;
uniform mat4 model;
uniform mat4 view;
uniform mat4 projection;
void main()
{
gl_Position = projection * view * model * vec4(aPos, 1.0);
ourColor = aColor;
TexCoord = aTexCoord;
}