GameOfLife/main.cc
2025-05-03 16:50:20 -04:00

40 lines
734 B
C++

#include <GL/glew.h>
#include <GLFW/glfw3.h>
#define X 16
#define Y 16
#define GRID_SIZE X*Y
#define STR_EXPAND(tok) #tok
#define STR(tok) STR_EXPAND(tok)
int main() {
if (!glfwInit())
return -1;
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
GLFWwindow *w = glfwCreateWindow(800, 800, "game of life", NULL, NULL);
if (!w)
return -2;
glfwMakeContextCurrent(w);
if (glewInit() != GLEW_OK)
return -3;
glfwShowWindow(w);
glViewport(0, 0, 800, 800);
while (!glfwWindowShouldClose(w)) {
glfwPollEvents();
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(w);
}
glfwTerminate();
return 0;
}